Bug Fixes and Other Things
Hello! Nice to meet you, and it's good to see you again.
Version 0.6 of Fanterra is out. It fixes a few notable bugs:
- The "Continues Used" counter at the end of a run now correctly resets with each run.
- Normal and Standard difficulty are now written correctly in Stage 3.
- Lorelai no longer lags the game on harder difficulties. Hoarding all of the game's processing power... what a greedy person...
- Reduced the health of some of Lorelai's attacks. Surely you'll be able to beat her now, right? ...Right?
- One of the 3rd boss's attacks as been nerfed slightly on Misery difficulty. Only slightly! You probably won't be able to tell though... it's still really hard...
Unless there's some other very terrible awful bug that I don't know about, this will probably be the only update until I finish the full game. Which will happen! At some point. I think. It's hard to say when that will be right now; finding time to work is hard between schoolwork and other outstanding responsibilities, but it will happen eventually.
For now, I am going to try and fail to take a break for a little while. For those who celebrate, please enjoy the holiday season -- or failing that, please survive. Either is fine. As long as I get to show you the things I make someday.
Good night, sleep tight, make sure the bed bugs have somewhere warm to stay.
~Pastel
Fanterra: Alternative Oblivion [Demo]
Status | In development |
Author | Pastel |
Genre | Shooter |
Tags | Bullet Hell, Music, PICO-8, Shoot 'Em Up |
Languages | English |
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